The Witcher 2 Poker Dice Mod

The Witcher 2 Poker Dice Mod Rating: 4,5/5 5877 reviews

Jul 23, 2013 About this mod Fixes the Dice Poker and Arm Wrestling minigames so you always win. Or mod your game with 'Always Win at Dice Poker (5000 Oren Edition)', rake in the Orens, buy everything you want, enjoy. Also recommended: 'Extra Talents Per Level' and 'Zero Weight Mod'.

Dice poker returns as a mini-game in The Witcher 2: Assassins of Kings. Due to its inherent reliance on sheer luck, it is not a good way of making money.

The game is essentially unchanged from the original game, except that you now must physically 'roll' the dice and you have the possibility of losing one or more of them if they roll off the playing surface. The game now also takes one round only so there is more room for luck and less for tactics.

Compared to the first game, the camera angle at which the board is shown and the results of the rolled dice are more difficult to parse, making it more difficult to get a general overview of the situation. Another less than desirable change, the quick view of the current dice combinations for each player after the initial roll has been taken away resulting in a less accessible mini-game.

The gambling aspect is also weighted against the player; the most that Geralt can bet is 10 orens on the first round and another 10 on the second, however the opponent can potentially raise Geralt's initial bet by another 10 orens and his second bet by another 10 orens (which they will only do if they have a good hand), effectively meaning that the stakes are going to be higher when the opponent has a good hand than when Geralt has a good hand, so on average you stand to lose more than you gain, all other things being equal.

It is possible to save before starting playing and then saving again if you win but relaoding the save if you lose, thus only ever winning games, however this is a very slow and tedious way of making orens.

Basics[edit edit source]

  • Each game consists of one round unless a draw occurs.
  • The round starts with you placing the bid. The opponent accepts or raises the bid and you are given the first option to take or to pass. (Note that on the 360 it is quicker to initially bet the minimum 5 orens and accept your opponents raise than to bet the maximum and wait while the console works out that it can't raise you. The opponent will generally / always raise if you bet the minimum to start).
  • You and your opponent roll all five dice. This is done by placing them above the board and clicking the left mouse button (360: flicking the right analogue stick). Moving the mouse (360: right stick) when rolling influences the direction the dice will roll and how strong the throw will be. (On a 360, the left stick decides the initial starting position). You must be careful not to throw them beyond the board. (On the 360 a gentle push downwards with the right stick should always keep all five dice in play).
  • At this moment you can choose to re-roll any dice or none.
  • After selecting the desired dice and confirming by pressing space (on the PC), both you and your opponent have once again an opportunity to raise the bid, match it, or resign.
  • You re-roll selected dice if any and can see the final result. Whoever has the better combination of dice after re-rolling wins the game. If both players have the same combinations, the highest roll wins. If both rolls are exactly the same it's a draw and another round begins with the same bid.
  • winning combinations are (highest to lowest):
    • Five-of-a-kind – five dice showing the same value
    • Four-of-a-kind – four dice showing the same value
    • Full House – a pair and a three
    • Six-high straight – dice showing II, III, IV, V and VI
    • Five-high straight – dice showing I, II, III, IV and V
    • Three-of-a-kind – three dice showing the same value
    • Two pairs – dice showing two matched pairs of values
    • One pair – dice showing a single matched pair of values

Associated Quests[edit edit source]

Players[edit edit source]

Prologue[edit edit source]

  • an unnamed soldier among the tents in Foltest's army camp will initiate Geralt to the game

Chapter I[edit edit source]

The Witcher 2 Poker Dice Mod
  • a trio on the lower level of the Flotsam inn
    • Casimir
    • Bendeck
    • Zindrab (only after the first two have been defeated)
  • the French Monk (DLC)
  • Einar Gausel (only after the trio at the inn have been defeated)
  • Sendler (only after Einar Gausel has been defeated)

Chapter II[edit edit source]

  • behind the smithy in Vergen:
    • Cornelius Meyer
    • Bruno Biggs
  • outside the Kaedweni camp canteen:
    • Fragile
    • Gondor
  • Cecil Burdon, only after beating the innkeeper at The Cauldron)
  • Haggard, the blacksmith's apprentice (only after beating Cecil Burdon)
  • Lasota (only after Madame Carole has been defeated)
  • Madame Carole (only after Zyvik has been defeated on Roche's path)
  • Skalen Burdon, to win the Dun Banner cloak
  • Zyvik (only after Gondor and Fragile have been defeated)

Chapter III[edit edit source]

How Do You Actually Win At Dice Poker?

  • inside a ruined building in the northeastern part of Loc Muinne
    • Aylaya
    • Filly
    • Hadrian the Black (only after defeating Aylaya and Filly)
    • Adelina (only after defeating Hadrian the Black)
  • The Incredible Lockhart (only after defeating Adelina)

[mod] Poker Dice Cheater Forums - CD PROJEKT RED

Galleries[edit edit source]

In the Army camp[edit edit source]

In Flotsam[edit edit source]

  • Casimir

  • Bendeck

  • Zindrab

In Vergen[edit edit source]

  • Cornelius Meyer

  • Bruno Biggs

Poker

In the Kaedweni camp[edit edit source]

  • Fragile

  • Gondor

In Loc Muinne[edit edit source]

  • Aylaya

  • Filly

  • Hadrian the Black

  • Adelina

Witcher
Retrieved from 'https://witcher.gamepedia.com/Dice_poker_in_The_Witcher_2?oldid=222219'

pugpug

Senior user
Possible to prevent NPCs from cheating at dice poker?
Dice Poker is a neat minigame as far as minigames go... but it was clearly balanced with the assumption you would make ample use of the quick save/quick load keys. One-in-a-million rolls are quite common for NPCs. I suspect even the Novice players cheat a little.I haven't even begun to delve into modding The Witcher (Djini isn't even installed!), but I have modded other games, including NWN2 (aurora engine). Before I even think about it I just want to know if this mod is possible.Or even better, if anyone else could handle this without too much trouble.I'd like to play the quest, but not if I'm going to have to keep saving/reloading. Very poor design IMO.